Homes in on the player and attempts to match their speed, whilst firing accurate projectiles. Baiter - A flat, iridescent spacecraft that teleports in if the player is taking too long to complete a level.They move erratically, making them difficult to shoot. Mutants home in on the player at constant speed, firing projectiles. Landers can fire projectiles at the player. Landers teleport into the level in staggered waves, and attempt to capture humanoids by descending upon them and dragging them into the air if they make it to the top of the screen with a human, the two fuse together into a more dangerous Mutant. Lander - The primary enemy on every level.
Most of the names of the new types are inside jokes. The player also has a limited supply of "Inviso" cloaking energy, which makes the ship invisible, and able to destroy any ships it comes in contact with.Īt the top of the screen is a mini-map, which displays the positions of all aliens and humans on the landscape. The player is armed with a beam-like weapon which can be fired rapidly in a long horizontal line ahead of the spaceship, and also has a limited supply of smart bombs, which can destroy every enemy on the screen. The goal is to destroy the enemies to prevent the humans from being captured. The terrain is inhabited by a small number of humanoids.
The player's ship flies in front of the landscape and does not contact it. The player flies a small spaceship above a scrolling, mountainous landscape which wraps around, so flying constantly in one direction will eventually return to the starting point. ( November 2019) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this section by adding citations to reliable sources.